A networked 3D audio platform for Software Defined Media
The goal for this solution is to create a networked 3D audio platform for object-based audio reproduction systems that deliver the contents over the internet.
Solution
Overview
In 2014, we have established the software-defined media (SDM) consortium to investigate object-based and internet-based audio-visual services. The SDM application enables the manipulation of audio-visuals using IoT. For example, by using a position estimation system, we can manipulate the position of a sound object in real-time. These technologies and applications can be applied to various fields of audio-visual entertainment.
Highlights
  • Object-based audiovisuals rendering in real-time.
  • Real-time correction function for position detection obtained from multiple IoT sensors
  • Content distribution from the internet
  • Flexible application development
  • Affinity with AR and VR
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