With the advancement of IoT technology, various elements such as viewer movement have been incorporated into the virtual space in real-time. Furthermore, in object-based audio systems, sound objects in a 3D virtual space can be rendered in real-time.
We developed and evaluated a networked 3D audio platform that enables interactive sound manipulating using IoT. We also developed an application that enables interactive manipulating on the platform using consumer goods such as smartphones and tablet devices and AR. These systems were exhibited at Interop 2019, and we evaluated the systems' effectiveness by testing with 45 people.